ZOMG, that would have been MADE OF AWESOME in a completely wretched, terrifying, maybe-games-are-actually-art way, and possibly make it worth the repetitive gameplay and worn-thin soundbites the Hunters mouth.
And this is why I should write storylines for video games.
I sort of figured that would be the answer because of the ease of the game. Where Manhunt 1 was a bitch and a half to finish, M2 seemed like it wanted you to push forward fast. The half-assed ending was a bit of a disappointment.
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And this is why I should write storylines for video games.
I sort of figured that would be the answer because of the ease of the game. Where Manhunt 1 was a bitch and a half to finish, M2 seemed like it wanted you to push forward fast. The half-assed ending was a bit of a disappointment.