chronovore: (furious)
chronovore ([personal profile] chronovore) wrote2008-09-09 11:48 am

preparing to blow shit up, then blow it up some more

My copy of Mercenaries 2 (360) arrived in the mail yesterday from Play-Asia.com.

The first game is the first game which took GTA's formula and did it better. While GTA just added more bells and whistles to its core gameplay with each sequel (until GTA IV), Mercenaries: Playground of Destruction took the challenge of allowing players to sculpt their own means of gameplay, either completing missions stealthily and with minimal body count, potentially without the victim even knowing who was responsible, or tackling them head-on in a blistering, booming, destruction without discretion manner where nothing but the trees are left standing. (A joke in itself for Mercenaries veterans)

After 2 hrs. of playing, I can confirm that the game is basically MORE OF THE SAME -- which in this case I wholly endorse. It's Mercs, plus some resource management, full game co-op play, and TREES YOU CAN DESTROY.

Bring that noise. I want some.

[identity profile] captainblack.livejournal.com 2008-09-10 03:15 am (UTC)(link)
wow. That's cool. So you can basically have a Shadowrun campaign within GTA IV?

[identity profile] chronovore.livejournal.com 2008-09-10 05:08 am (UTC)(link)
Um... huh?

Your game character, an avatar, can exist in the same game world as another player's. Several other players, depending on the mode. There's no scifi stuff though.

[identity profile] captainblack.livejournal.com 2008-09-10 07:06 am (UTC)(link)
My apologies. Broadly speaking, I was using "shadowrun" to mean "crime gone wrong comedy of errors"...